👾Open-source 3D modeling tool Blender to support VR
GitHub - grainsgroup/VR-Blender: a python addon for Blender to animate in VR
Motion Capture in Blender. Toolset selection.
STYLT VR APP/STYLY Plugin for Unity DOWNLOAD | STYLY
3D htc vive pro 2019 model - TurboSquid 1368091
Blender ViewportVR: Using an HTC Vive with Blender - BlenderNation
Opinion about bringing VR to Blender with BlenderXR - Off-topic Chat - Blender Artists Community
VVVV.OpenVR | vvvv
Open letter to Blender Foundation about VR/XR development - User Feedback - Blender Developer Talk
HowTo: Use RICOH THETA V with HTC Vive and SteamVR - Unity Development - THETA 360 Developer
Home - MARUI-PlugIn/BlenderXR Wiki
Blender XR - A VR/AR user interface for Blender 3D : r/Vive
Watch: IKinema's HTC Vive Powered Full Body Motion Capture System is Impressive – Road to VR
Utilities - [RELEASED] Mocap Fusion [VR] - Cinematic Motion Capture for Unity/Blender - Unity Forum
Blender ViewportVR: Using an HTC Vive with Blender - BlenderNation
Reality Blender Lets You Bring Your Surroundings Into VR – VRFocus
Mocap Fusion - Free VR mocap for Blender! - Animations - Blender Artists Community
Edit Blender scenes in VR/AR with new free tool BlenderXR | CG Channel
HTC Vive Pro Eye 2019 3D Model $59 - .3ds .obj .blend .unknown .stl .fbx .dae - Free3D
Blender VR now supports SteamVR HMDs : r/virtualreality
Has anyone use .ply pointcloud scans (such as this link) in VR - if so, what software, ie Unity + plugin, or converted from Blender to UE4 etc. : r/ Vive
VR User Interface for Autodesk Maya | MARUI-PlugIn
Blender Room Scale VR Viewport on the HTC Vive - BlenderNation
Blender] Import VRM file | STYLY
SteamVR Best Practices | Unreal Engine Documentation