Steam vr compositor fails to start with "Invalid adapter (-1, -1) specified!" · Issue #82 · OSVR/SteamVR-OSVR · GitHub
![SteamVR use 100% of 1 CPU core permanently when a Vive is plugged, multiple confirmations (reposting here so Valve is more likely to see) : r/Vive SteamVR use 100% of 1 CPU core permanently when a Vive is plugged, multiple confirmations (reposting here so Valve is more likely to see) : r/Vive](https://external-preview.redd.it/Ihf2jBLyDWsiLuzETU07imCS5pOLg7b_73429szV0pM.jpg?auto=webp&s=d96ab4683d333722678f6a52d54eacc0ff012ad8)
SteamVR use 100% of 1 CPU core permanently when a Vive is plugged, multiple confirmations (reposting here so Valve is more likely to see) : r/Vive
Steam vr compositor fails to start with "Invalid adapter (-1, -1) specified!" · Issue #82 · OSVR/SteamVR-OSVR · GitHub
![Was playing LA Noire through Viveport, suddenly started getting MASSIVE dips. VR Compositor RAM usage is super high for some reason?? What might cause this? : r/SteamVR Was playing LA Noire through Viveport, suddenly started getting MASSIVE dips. VR Compositor RAM usage is super high for some reason?? What might cause this? : r/SteamVR](https://preview.redd.it/z7elo2rb81f71.png?auto=webp&s=3c9b733c65aa314e6e7df07a68f2d072607c3b57)
Was playing LA Noire through Viveport, suddenly started getting MASSIVE dips. VR Compositor RAM usage is super high for some reason?? What might cause this? : r/SteamVR
![Open-source OpenXR runtime for Linux 'Monado' gets an improved compositor - runs Blender VR | GamingOnLinux Open-source OpenXR runtime for Linux 'Monado' gets an improved compositor - runs Blender VR | GamingOnLinux](https://www.gamingonlinux.com/cache/youtube_thumbs/5aa6587eb51e9a6f8293e199316abb7f.jpg)